Tuesday 17 November 2015

Dev Log 2#

So today after finally getting back from the reboot infogamer expo I was at in Zagreb for five days. I got to talking to Fabrice, my friend and the artist for the game when I finally got home and we made some progress on the game.

Notably in the one hour we talked; he came up with some pretty good art for the floor worm which I put in the game to try out and we liked it. I encountered a couple random bugs with the AI which I fixed and I found an AI breaking bug which I'll fix tomorrow since it's pretty late.

Oh yeah and we got to talking about setting up a little demo showcasing the AI, so you can use the player to bump into the enemy.

So enjoy this animated gif of the little worm while we make that demo.


No comments:

Post a Comment