Here's the current roadmap for NiTL:
- Hiring an artist to create new sprites and finish old ones
- Optimising controls and control layout
- Adding in sound effects
- Creating the pause screen menu
There is an indie developer expo called "Infogamer by Reboot" in my country in November that I'm
going to try to attend as a presenter. It will be the first public
appearance NiTL has outside of the internet!
I've saved up some money to hire a freelancer artist, but every dollar counts!
Donations are extremely appreciated and will be awarded with a special thanks and a free copy of the game.
I've saved up some money to hire a freelancer artist, but every dollar counts!
Donations are extremely appreciated and will be awarded with a special thanks and a free copy of the game.
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