Thursday 23 June 2016

Artist Hired!

As of yesterday, I have hired a freelance artist, Michael Pettinato, to work on the sprites and art for NiTL. With an artist now in tow, we're well on our way to finishing the game.

Here's an updated screenshot, the floating enemy was designed by me and drawn by Michael who works very well!

The new guy better watch out though, 
looks like the Wallask is trying to eat him.


I'm setting a deadline of August 25th for a specialized demo that will be available to the public for free.  That's two months away.

Two months after that I hopefully will be presenting NiTL at an indie developer expo in Zagreb, Croatia which starts early November this year.

No comments:

Post a Comment