Hello everyone!
Today is the release for the final version of Demo 2 (v2.8.5), which means that after today there won't be any updates to it since I'm now shifting focus to the third and final demo.
This final update has some really cool additions that have been fairly long overdue.
Release Notes:
- Added - CRT Effect
- Added - Options Menu
- Added - Title screen animated Press Start
- Added - Setting for V-Sync
- Added - Setting to toggle CRT Effect
- Added - Rebindable Input
- Added - Reset Input to Default button
- Added - Game Time tracking
- Added - Item Collection Rate tracking
- Added - Demo Completion Screen
- Added - In-Game Pause Screen w/ Options Menu
- Added - Replaced ability text with animated banner
- Added - Item Ability Cutscene
- Added - Options toggle for ability cutscene
- Added - Charge Beam attracts pick-up items
- Change - Removes some colliders in some rooms
- Change - Updated mini-map background sprite
- Change - Plasma beam piercing damage stacks
- Change - Updated Ability Item sprites
- Change - Removed DiveBat upwards attack
- Change - Title animations slowed down and randomized
- Change - Slightly increased jump height
- Change - Speed-boost loss on direction change (left vs right)
- Fixed - Missing audio on some doors
- Fixed - Couldn't start sprint mid-slope
- Fixed - Sprint cancelled after climbing slopes sometimes
Animated Press Start screen |
Demo Complete Screen |
Ability Item Cutscene |
In-Game Pause Screen w/ Options Menu |
That's it for Demo 2, work on Demo 3 starts next weekend!
P.S. I did a speedrun of the demo, beat my time if you can!
P.P.S. I benchmarked the game:
Min. Requirements (768p, 60FPS):
- Intel Celeron N2830
- 512MB RAM
- 50MB HDD Space
- Windows XP
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